Improvement and acquisition of equipment. Tips for quickly leveling up in World of Tanks

The magnificent MMORPG that conquered the whole world - World of Tanks, began its journey to the pedestal of greatness back in 2009. Back then, no one really believed in the success of this real-time action movie. However, with the developed PvP system, and the release of the game to the international level, everyone suddenly started talking about it. Gamers easily started playing this mass product. The game was exciting and captivating. A magnificently detailed world in which there are tanks with real story, amazed with the visual component. The graphics were on par with the most advanced games in the world. The need to constantly play arose due to a sharp increase in updates. Now each tank needed to be improved and modernized. To do this, you need to earn experience and game currency. Over time, thematic videos began to appear on how to quickly level up in World of Tanks. After all, the multi-level system became more complicated, and detailed instructions there wasn't. New players often quit the game without understanding all aspects.

Upgrading to WoT, which is included in the Guinness Book of Records, is not as easy as it seems. This question relevant for many gamers. Let's understand the issue.

Basic rules

The first method is the simplest and involves financial investments, the so-called donation. In this way, advanced upgrades for tanks that are available by level can be easily and simply purchased in a couple of clicks, despite the fact that in a game without donation it took a lot of time. Such a simple method is not affordable for most players.

First of all, it is necessary to fulfill a number of mandatory points in order to stand confidently against the background of the very people who decided to choose easy way. For the first 4 levels, prices for upgrades and tanks will rise significantly, which means that unlocking a new tank at level 5 will cost much more than you have. In this situation, again, two options arise:

  • donate and instant purchase of everything you need;
  • farm (play for results) in battles that show a high level of earnings.

There are two main currencies in the game, silver and gold. Both financial resources are focused on the purchase of new tanks. But there are some differences. Gold is much more valuable than silver. With its help, you can easily purchase premium accounts, convert them to silver, and purchase unique modifications for a formidable combat vehicle. Unfortunately, silver is valued a little less.

Without money, the game involves hours of playing free time. But this is not so bad, because frequent battles will allow you to gain experience and learn many tricky techniques, which cannot be said about the first method.

The main way to acquire the necessary silver is through battles. The game involves team-on-team combat in a certain area. Some tanks receive more silver, some less. This depends on the level of experience of the tanker, the pumped up tank and skills. In each battle, in each team there are several players who are called tashchers. These are the very players who destroy the most enemy tanks, cause damage, and thus earn the most silver. Against the backdrop of such powerful killing machines, it is quite difficult to make money required quantity currency, but do not rush to leave the battle. A person with a logical mind understands that by playing with such pros, you can have good support and help in development in the near future.

To reach level 10, you can develop your own battle strategy. Typically, loading a map takes at least half a minute. It is important to study enemy tanks and remember the leaders of your own team. This will decide the further choice of a place that is best for the allied team, and will be inconvenient for opponents. You can choose any tank, but it is recommended to use engines of at least 4-5 levels. With proper management, such a player will be able to get as close as possible to the first places in the battle rating, which, of course, will add more silver to the piggy bank than those tankers who find themselves at the bottom of the table.

Tank selection

To feel confident in battle, it is important to choose the right tank to use. Even at the fifth level, some colossus are already significantly ahead of other models in characteristics. This will allow the player to choose for himself the so-called “workhorses” that are higher conventional technology, but they do not reach the level of a “tascher” a little. Thanks to battles on similar models military equipment performance will improve significantly, which will lead to an increase in the account’s “treasury”. Among similar Tier 5 tanks, it is important to note:

  • Japanese heavy tank O-I Experimental (high penetration power and increased protection);
  • Chinese medium tank Type T-34 (analogue of the Soviet T-34 tank with enhanced attack and good speed);
  • French heavy tank BDR G1 B (high one-time damage and high accuracy).

There are several more gorgeous tanks that can create good competition for those pumped without premium. However, there are still some sneaky ways to increase your silver earnings. Creation of duplicate tanks that bring good profit.

At the fifth level, good representatives for farming are the Type T-34 and the similar Soviet T-34. They both have good characteristics and are suitable for earning currency. What is the essence of creating a couple? When a player is in battle on a Soviet T-34, a Chinese tank is being tested in the garage, but in a new battle, in order not to lose the level of farming, the player takes already soviet tank, and the Type T-34 is sent for testing. This will also allow you not to bother when choosing a strategy, since tanks of this type are universal and have good parameters.

Having reached level 10, you should not think that high-level machines will bring more silver coins. In the game, premium level 8 tanks can rightfully be considered legends of farming, as they bring the most units of silver to the tanker’s wallet. Among them, three models of tanks stand out, which will allow you to upgrade to high level due to high farm:

  1. FCM50 t.
  2. Lowe.
  3. T-34 (made in America).

On average, the farm for such monsters per battle will not be below 20 thousand silver, and this is even without premium. To purchase this equipment, you need a real investment, but if you are not ready to spend money, then follow the tasks in WoT; occasionally there is an opportunity to get such tanks for free.

Experience and reasonable spending

Fast pumping also depends on the reasonable expenditure of silver on the necessary resources. It is recommended not to skimp on some consumables, which sometimes decide the outcome of the battle. It is especially important to have a small repair kit, a small first aid kit and a small fire extinguisher in the garage. After all, two enemy tanks, albeit of a weak level, can easily destroy a massive combat unit of maximum level. And these consumables will become a good lifesaver and will significantly increase your chances of winning.

If pumping up your account from the currency side is more or less clear, then in the future you need to understand the experience. To quickly level up, you need to choose a specific branch of development for one type of tank. Don’t pump everything little by little, but pump one completely. In this case, experience is an important element, on a par with silver. Before leveling up a certain branch, it is quite possible to calculate the required amount of experience in order to advance from a level 4 tank to a level 9 colossus.

Of course, the player can choose any branch of development that he considers necessary, but there are several paths that require much less experience than others. This is easy to see in comparison, the maximum upgrade to the T54E1 tank (American hamster). There are two ways to get there. It seems that both are equivalent, so you can choose either, but this is not entirely true.

If you go by pumping through:

  1. M24 Chaffee – T37 – M41 Walker Bulldog – T49, then you can see that the total amount of experience required is almost 490 thousand experience units.
  2. M7 – T-21 – T-71 – T-69, then minimum quantity the required experience will be slightly less than 440 thousand experience units.

As can be seen from this example, in order to get to the desired level 9 tank, the second path requires much less experience than the first. This clearly shows that the correctly chosen pumping path will save time, silver, but will not affect the final goal.

Modifications to walkable tanks are an important component of a good strategy in fast pumping. To quickly rise, you should not buy an improved engine module for a walk-through tank. This will reduce the amount of silver. And the main thing is that such a colossus is not main goal, so it’s quite possible to play on a tank with a standard engine. If there is a little experience and silver left, then you need to use them to quickly get to the coveted tank, through the suffering combat unit. The Suffering Tank is a technique that brings a lot of problems when moving to the next level. On such “cacti” (a popular term in the game) it would be best to use extra experience and currency.

And the last thing that will play a big role in further leveling up your account is the outcome of the battles. Everything is extremely simple here: if you win, the players get more experience and silver, if you lose, the team gets less. Therefore, in every battle you need to give your best and try to lead the team to victory.

These were simple ways for successful leveling up in the game World of Tanks. Have successful and profitable battles!

The World of Tanks is filled with various equipment and dynamic battles over a vast territory. Of course, in this situation, it is necessary to control the entire battlefield and not allow enemy equipment to reach the rear or, for example, not catch a shell from a suddenly appearing adversary.

Since, according to the plan, the game is monitored by the commander, he cannot see it completely; for this there is a so-called “radio communication”

According to the idea of ​​the game, the allies transmit to us the coordinates of the location of enemy tanks, and they appear in our field of view, but neither the first nor the second has an unlimited distance. In the first case, this is usually called “Detection Range”, and in the second – “Visual Range”.

Detection range is the distance at which the player’s tank can detect enemy vehicles through its own efforts. For each car they are purely individual, but maximum visibility in world game of tanks is limited to 445 meters and exceeding the limit, instead of additional meters, will add to the bonus of detecting camouflaged opponents.

There are several parameters that affect this characteristic

Tower. To improve, you should install a tower with maximum visibility. Spin rate may suffer because of this, or defense may have to be sacrificed to gain one.

Equipment. The equipment that the crew takes into battle can also increase the detection range.

Crew skills. Some skills provide an increase in detection range, but this aspect is most strongly influenced by the commander's skills.

Disguise. You should slow down and take a closer look. Camouflage allows you to hide a tank from enemy sight, for example, by hiding it in the bushes. In this case, the system will count the bonus to camouflage from bushes only if the tank is completely immersed in foliage, or rather its overall points. Small tanks have a greater camouflage bonus due to their compact size, while large and bulky ones are more visible to opponents.

Movement reduces the stealth level by approximately 50%, and shooting by approximately 90%. The higher the enemy's maximum vision limit is exceeded, the more difficult it is for an ally to hide from his sight.

As mentioned above, “visual range” allows you to see enemies spotted by allies. They will be displayed on the mini map, but the maximum view in the world of tanks game allows you to see them directly if they are further than 565 meters.

Principles of camouflage in the WoT game on video:

Did you know that...

For the New Year 2012, it was added to the game. Moreover, it was created two years earlier (in 2010). After the map was released to the main servers, a bug was noticed: the prop of the tower from the inside was easily shot through by the Shaft cannon. Two days after the map was opened, measures were taken, and the use of this bug became punishable, and a week later the bug was completely fixed.

In 2009-2010 there was a party “KPTO” (“Communist Party of Tanks Online”). This party was developing various programs for maintenance.

In 2011, the developers decided to organize a competition-race in which they had to constantly turn the tower. For this purpose, a map called . It was carried out by a special association of players - “KPTO” (“Communist Party of Tanks Online”). It was assumed that it would not be possible to use supplies on the map (either purchased or falling from the sky). The party collapsed and the card was never released. It is worth noting that the map was developed by the legendary map maker Figishe.

The Ricochet gun project appeared back in 2009. they planned to call it "Vulcan". The cannon shots were initially not supposed to bounce off surfaces and were blue color. At that time, the Vulcan/Ricochet was a machine gun, but at the testing stage the idea of ​​bouncing balls arose, which later developed into a full-fledged gun, now known as Ricochet.

When they first started testing the Hornet hull, it consisted of: a central part and four side parts, each of which was located lower in level to the central block, and on each side block there were tracks. The Hornet was then modified to its current state due to its too futuristic design and difficulties with gravity and traction.

The appearance of the Shaft gun in June 2011 caused a real sensation among tankers. After the release, Shaft was purchased at a rate of 3 pieces. per second! Later its characteristics were edited and resists were introduced. But a day later it was confiscated, the crystals were returned, and the description was changed. On the first day of the test on the test server, the maximum damage of Shaft in aimed mode was 150 - 175 - 200 - 250 units (for M0 - M1 - M2 - M3, respectively), on the second day - 200 - 225 - ~275 - 300.

The first film about Tanki Online appeared together with the Fairy Tale Adaptation competition in 2011. It used organized materials from the game and had its own plot. Short films may have existed before this point, but they were not as well known. Player FAK19 created the most popular film series - "B-mashina". A total of four films were made. Subsequently, FAK19 decided to make a remake of “B-mashina” under the name “New Evil”. FAK19 movies are filled a large number special effects. Editing was carried out in the 3D Studio Max program. YouTube channel: MrFAK12

The first gold in Tanki Online was worth 1000 crystals. Initially, no one knew where and when this bonus fell. The first gold fell on the Kungur map, with a fund of 700 crystals, it was taken by a tanker with the nickname Noosya. Later, gold boxes began to drop on almost all cards, but their value was reduced to 100 crystals. Now there are gold box drop points on all maps.

In 2010, a special modification of Smokey's weakest gun was introduced, called Smokey XT. This modification cost 3,950 crystals. It was available for purchase for exactly a week. The Smokey XT was better in every way than the regular Smokey M3. It was assumed that a good player would be able to recoup the cost of Smokey XT.

In 2009, the developers decided to create a gun that could inflict damage on opponents and at the same time heal tankers from their team. This is how the Isis gun appeared. The first concept of Isis only treated and looked like a model from the game “Half-Life”. Later it was converted into a two-pronged turret for a tank. Isis also allowed him to heal himself when shooting into the void. This ability was too strong and was removed. In November 2014, the visual effect of the shot was redesigned, and on February 16, 2017, the gun lost its vampirism.

During beta testing (May 2009), Tanki Online received an award at the Game Developers Conference (KRI 2009) in the category " Best game without a publisher." This suggests that already in the testing phase the game has earned recognition in the gaming industry.

In November 2009, Tanki Online made it to the finals of the popular vote “Runet Award” and took 17th place. This is despite the fact that the game was only six months old.

In the summer of 2012, an event was held at Tanki dedicated to the European Football Championship. During this promotion, the denomination of gold boxes was increased several times, and in the end it was estimated that in just under a month, players caught gold worth 90 million crystals - in the current economy, this is almost a billion crystals!

On September 27, 2012, an unusual battle called “Kasim vs Sun” took place, in which community manager Maxim Khusainov and technical support specialist Ksenia Ignatieva fought against each other on “vasposmoks”. Maxim won with a score of 22:19. Players could support Maxim or Ksenia by purchasing special paint worth 100 crystals in the garage. 47,341 paints were purchased for Kasim, 18,004 for Sun, 4,844 for both players at once, each person who bought paint for Maxim gained 59 crystals.

Every year on October 31, Tanks celebrate Halloween. In 2012, during the promotion, the special card was created 59,597 times, and the special gold box was dropped 12,008 times. There were some interesting coincidences: on October 30, 2012, tanker number 16,666,666 registered in the game, and the tweet about the holiday special edition of the video blog became the 666th. In 2014, there were 45 ghosts on the special Halloween map. And in 2015, on October 31, tankers spent a total of 196 years in the game and caught 440,000 gold, and the Halloween map was created 184,652 times. The winner of the competition for the best gold catcher - a player with the nickname Ti-To - caught 195 boxes and received VikoGrom XT as a reward.

The first mention of the mysterious player Godmode_ON can be seen in Vlog Issue #61. The second time he appeared in video blog No. 64, and in video blog No. 80 he even ended up in the “Question of the Week” section. To destroy Godmode_ON it then took 59 shots from Smokey, of which 5 were critical. Thus, taking into account the current parameters of Smokey and Mammoth at the time of the release of the video blog, protection from Smokey in Godmode_ON paint was about 85% at a minimum. In Vlog Issue #103, a mysterious man appeared who "collected all the mines on Silence" - perhaps it was Godmode_ON? In question of the week No. 118, Godmode_ON drove along a path of mines and was blown up only on the 41st - taking into account the Mammoth parameters that were current at the time of the release of the video blog, the protection against a mine in Godmode_ON's paint was at least about 95%. In video blog No. 130, Godmode_ON caught a gold box worth 5001 crystals, although the maximum denomination of the April Fool's gold was 5000 crystals. Godmode_ON's next appearance was in question of the week #133, where he was shot at by six tanks at once. And in Question of the Week #146, Godmode_ON used Hornet rather than Mammoth for the first time. Who is this mysterious player? An indirect answer to this question can be found in video blog No. 145, where Nikolai Kolotov’s profile says “Not Godmode_ON.” A hint to the contrary or just a joke? It looks like we will never know the truth...

It took four and a half months to create the first test version of Tanks. The first player registered in Tanki who is not a developer is GlebNikitin. And the very first to register in the game was Alternativa server programmer Alexey Quiring (arts80). The first map in “Tanks” was the prototype of Tribute.

By mid-2010, the game had approximately 200,000 registered players. On December 19, 2010, the one million registration mark was reached. June 6, 2011 - registration number 3 million (player with the nickname katyana). January 4, 2012 - seven millionth registration (player with the nickname stepan1234567891). March 25, 2012 - the milestone of 10 million registrations was crossed (player with the nickname lYonsl). On Tankman Day 2012, an account was registered under number 15,000,000 (player with the nickname adilov.amir). February 5, 2013 - twenty millionth registration (player with the nickname tolik755). End of July 2013 - thirty millionth registration (player with the nickname nadja8201).

The game "Tanks Online" is most popular in its homeland - in Russia. This is followed by Ukraine, Belarus, Armenia, Kazakhstan, Germany, Moldova, Georgia, the USA and Saudi Arabia.

The official Tanki Online VKontakte group appeared in January 2011. One day, community manager Maxim Khusainov promised to swim in an ice hole if the number of subscribers in the group exceeded 500,000. On September 27, 2014, this mark was passed, and on New Year Maxim kept his promise - he started his first video blog of 2015 from an ice hole.

The most spacious map is Dusseldorf (40 players), Berlin can accommodate 36 players at the same time, Temple and Madness - 32 each. In turn, Temple is the most spacious map, Berlin is just a little behind, and Dusseldorf closes the top three. The smallest maps are Island, Hill and Ping Pong.

In the summer of 2014, the FIFA World Cup was held in Brazil, and “Tanks” could not stay away from this event. In the “Football Fever” promotion, players were offered to purchase one of 32 colors that symbolized the countries participating in the championship. Those who bought paint for the country that was among the top three winners received back up to 50% of the crystals spent on purchases during the promotion period. A total of 555,502 paints were purchased, of which 111 thousand were purchased for Russia (the most popular paint), for Germany, which became the champion, 38,007, for Argentina - 17,641, for the Netherlands - 15,819, and the most rarely purchased paint was Cot-D “Ivoire - only about 1000 pieces. About 887 million crystals were distributed as prize money for the promotion.

A little about the names of items: a long time ago, the Rail was called Fear Machine, Ricochet could be called Vulcan, Hornet - Raptor, Viking - Centurion, and Hammer - Magnum. As for Vulcan, game designer Semyon Strizhak (known as Orek) jokingly promised that “the machine gun will never be called Vulcan, otherwise I will grow two extra fingers on my hand.” By the way, the artillery cannon was eventually named Magnum.

The observer mode (spectator) in the game did not exist from the very beginning. And the first fight broadcast with the help of a spectator was the quarterfinal of the upper bracket of TOF Dream Team III between the International and “Heavy and Difficult” teams.

In the summer of 2014, the Tanki Online team visited the gaming exhibition gamescom in the German city of Cologne. In honor of this event, the “Cologne” card was briefly introduced into the game, on which golds with a double denomination fell. During the promotion period, 191 million crystals dropped in gold boxes, and about a million players visited the map.

The video blog is usually filmed on Wednesday, although plot preparation begins much earlier. Thursday and Friday are spent on video editing.

The birthday of Tanki Online is June 4, 2009 - the start date of open beta testing. The first player to reach the maximum rank (at that time it was Marshal) was the legendary T7000. In April 2010, the Chinese server began operating. And on April 16, 2014, Tanki Online was launched in Brazil. The first Generalissimo in the Brazilian locale is a player with the nickname limadj2, he reached the 1,400,000 experience mark on September 2, 2014, having spent about four and a half months leveling up. As a reward for his speedy completion, limadj2 received a fully upgraded Viking M3, Ricochet M3 and Zeus paint.

Sometimes, in honor of certain holidays, the funds in the game increase. The largest funds in the game were on August 2, 2015 - five times.

On May 9, 2015, you could purchase a subscription for endless supplies for just 70 crystals, which was valid until the restart on May 10. On that day, it was almost impossible to find a player in the game who would ride without a “garland” - except perhaps for those who played in PRO battles with supplies turned off.

The first players to see and try out the early demo of “Tanks on Unity” were German players at a tank meeting in the town of Wildflecken, which took place in early July 2014. In June 2015 to the demo version new game players from five Russian cities touched as part of the “TO Motor Rally” event. And in October 2015, the well-known video blogger DJAGERnout228 visited the office of Alternative, who not only played the beta version of the game, which had already received the final name Tanki X, but also talked about his impressions in a video blog.

During New Year's holidays 2014-2015 login to Tanki Online was registered from North Korea- countries where Internet access is strictly limited. Who could it be?..

A long time ago, there was a so-called “Hall of Fame” in the game - an in-game window that displayed the statistics of all players: experience points earned, the number of tanks destroyed and own deaths, wealth and rating - a conditional number calculated based on a complex formula. The higher the rating, the higher the tanker was in the Hall of Fame. At the same time, one of the components of the rating formula was the number of crystals purchased for real money, so the top positions in the “Hall of Fame” were occupied by donors who specifically invested considerable sums in order to get ahead of their rivals. Hall of Fame was later removed from the game due to technical issues.

For Halloween 2011, there was a Pumpkin Tank Hunt contest. It was necessary to find three different players in the game with special pumpkin guns (they were given to administration assistants) and post screenshots of them in a special topic. And for the New Year 2011-2012, a “New Year’s Card” competition was held, the winners of which received a unique snowman cannon for several days. Both the pumpkin cannon and the snowman cannon were essentially Smokey M3s with a unique texture.

The maximum number of tanks that can be destroyed with one shot is 39. To do this, you need a fully micro-pumped M3 Rail and 39 players who will line up on the Dusseldorf map in mode.

In ancient times, it was impossible to have more than 32,766 units of each consumable. This was explained by the insufficient dimension of the data type of the variable in which the number of consumables was stored. This bug has now been corrected.

In Tanki Online there are maps whose names repeat the names of real geographical objects. In particular, many of them are named after objects in Perm or cities in the Perm region (the office of AlternativaPlatform, the developer of Tanki Online, is located in Perm).

  • Aleksandrovsk is a city in the Perm region;
  • Barda is a village in the Perm region;
  • Gubakha is a city in the Perm region;
  • Kungur is a city in the Perm region;
  • Molotov is the former name of Perm;
  • Osa is a city in the Perm region;
  • Solikamsk is a city in the Perm region;
  • Esplanade is a square in Perm.

Nauru, Kiribati and Guinea-Bissau are the most “tankless” states in the world. Only one Tanki Online player lives in each of them.

The most popular task in the game is to take first place in the battle. In second place is to collect N repair kits, in third place is to collect N accelerations.

Right now, open testing of the game's HTML5 client is underway on the main servers. Now on new version Only a small number of new users are being targeted, but as development progresses, more players will gain access. If you have opened the HTML5 version of the game, but want to return to the stable Flash version, follow the link.

From time to time, the game hosts a promotion called “Crazy Weekend”, the essence of which is to score frags. For destroying a certain number of tanks in standard battles, participants are given valuable prizes.

From November 16 to 23, 2017, the game hosted a real battle between the social networks VKontakte and Odnoklassniki. To participate in it, you had to buy paint in the Garage for 1000 crystals for one of the social networks, install it on your tank and go into battle to destroy enemy tanks in paint for the opposing side. 122,000 paints were purchased for VKontakte, 39,000 for Odnoklassniki. The VKontakte faction won the event with a score of 52.54%. At the end of the promotion, the paints remained with their owners forever.

In the fall of 2017, Tanki Online held a video competition “#IWANTTO,” the participants of which had to tell why developers should invite them to the TO office. The winner was the tanker Sochi-Areda, his competition work can be viewed at link. Video report about the trip: part 1

Part 2.

On November 24, 2017, on Black Friday, containers appeared in the game - boxes with previously unknown contents. They were sold in the Store, and also dropped in battles instead of the usual ones

Detection and camouflage - essential elements game mechanics. The knowledge gained from this article will help you understand how to act correctly in order to be the first to detect the enemy and hide from him more effectively. Both are extremely important in order to seize the initiative in battle and have the right to the first shot.

Review and discovery

Review of each combat vehicle is calculated in meters and indicated in the performance characteristics of each vehicle. The review value is indicated for a crew with 100% of the main specialty.

Visibility range in game

It is important to understand that on the battlefield the player sees not only those opponents that his tank discovered, but also those that his allies discovered. In this regard, it is necessary to distinguish between two concepts: detection range and visibility range.

Detection range- this is the maximum distance at which the tank can detect the enemy. The game mechanics determine that it cannot exceed 445 meters. If, taking into account the equipment, equipment and skills of the crew, the viewing range of the tank exceeds 445 meters, then the extra meters are counted as a bonus, making it easier to detect camouflaged opponents. Visibility range- this is the maximum distance at which tanks, both allies and enemies, can be visible when detected by them. The game mechanics limit the visibility range to a radius 565 meters around the tank.

Basic ways to increase the detection range of enemies

Increased visibility range

Disguise

Disguise- this is the property of a technique to be invisible to the enemy. If there were no camouflage in the game, then opponents would always notice each other at their viewing distance (but no further than 445 meters), provided there is direct visibility. However, there are many nuances in the game that affect the detection of equipment, in addition to the review itself.

Aspects affecting camouflage

Equipment dimensions

Each combat vehicle has a stealth coefficient, the value of which depends on its sizes. For large tanks such as Maus or Jagdpanzer E 100, the coefficient will be minimal, and for compact cars with a low silhouette as AMX ELC bis , Rhm.-Borsig Waffenträger- maximum.

Class Bonus

  • Light tanks from level 4 (except AMX 40 And Valentine) are equally invisible both during movement and when stationary, that is, movement does not affect their invisibility. Some low-level tanks also have this bonus.
Actions Vegetation
  • Forests, bushes, trees, tall grass give a bonus to camouflage.
  • The vehicle must be completely hidden from the enemy, namely its overall points. If at least one is not hidden, the tank is unmasked. Therefore, caterpillars or a gun muzzle sticking out of a bush (building) will not affect your visibility in any way - there are no dimensional points on them.
  • At a distance of up to 15 meters, a bush (or other vegetation) becomes “transparent” to the person hiding behind it. That is, the tank itself can see through the bush, but its opponents cannot.
  • At the moment of the shot, all vegetation within a radius of up to 15 meters loses most of its camouflage properties, that is, the shot unmasks the tank.
X-ray
  • At a distance of 50 meters, opponents can see each other in any case. Even if there is a building between them.

How to improve the camouflage of a combat vehicle

And besides, with pumped Disguise:

  • Upgrade the skill of all crew members Combat brotherhood.
  • Install equipment Improved ventilation.
  • Use equipment that gives +10% to all crew parameters for one battle Extra ration, Chocolate, Cola box, Strong coffee, Improved diet, Pudding with tea, Onigiri, Bays.